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Software Engineer - Creation Engine - Remote Eligible

Optimize renderer to increase frame rate during heavy interaction with FigJam.
San Francisco Bay AreaNew YorkSeattleRemote
Mid-Level
$180,000 - 350,000 USD / year
2 months ago

✨ About The Role

- Collaborate with designers, PMs, and engineers to plan features and break down high-level goals into tasks and timelines - Build, document, and maintain tests, features, and infrastructure for the C++/Wasm engine - Communicate and document architectural designs and requirements regularly - Provide feedback to team members, facilitate learning spaces, and contribute to talent recruitment - Modularize the engine, extend multiplayer protocols, optimize performance, and improve file load times

âš¡ Requirements

- Experienced professional with 3-4 years of relevant industry experience in web frontend frameworks or C++/Wasm - Strong communication skills to collaborate effectively with cross-functional teams and stakeholders - Demonstrated ability to provide thoughtful feedback, facilitate learning, and contribute to team growth - Proven track record of modularizing engines, extending multiplayer protocols, and optimizing performance standards - Growth mindset with a focus on continuous learning, development, and impact within a dynamic environment
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Software Engineer - Creation Engine - Remote Eligible
San Francisco Bay AreaNew YorkSeattleRemote
$180,000 - 350,000 USD / year
Engineering
About Visly
Build React components visually