Senior Build & Release Engineer - Star Trek Fleet Command
Scopely is looking for a Senior Build & Release Engineer to join our Star Trek Fleet Command team within our Midcore division in Ireland, Spain, the United Kingdom or Portugal on a remote basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.
What You Will Do
- Work with a team of Build and Release engineers specializing in Unity 3D games and release pipelines, configured in Jenkins and Gitlab
- Set up, configure, and maintain build systems for compiling game code, assets, and resources
- Develop and maintain scripts/tools to automate and optimize build processes
- Manage the build pipeline and ensure efficient and reliable builds for various platforms (PC & mobile)
- Ensure proper integration of code and assets through version control systems
- Monitor and troubleshoot build failures, addressing issues promptly and ensuring stability of the build process
- Optimize build times and resource usage for faster and more efficient production cycles
- Collaborate with cross-functional teams, including game developers, QA testers, and production teams to ensure timely delivery of game builds
- Create and maintain a focus on best practices and efficiency by taking part in code reviews, development processes, and training opportunities
- Collaborate with cross-functional teams, including game development, QA, operations and the management team to drive effective communication, collaboration and stakeholder management
What We're Looking For
- Highly experienced in a build and release role, with solid understanding of software build and release processes, including CI/CD best practices, specifically for Unity 3D games
- Experience with version control systems, such as Git, and build management tools such as Jenkins, GitLab, Maven or Gradle, including pipeline creation and maintenance
- Knowledge of Unity integrations in CI systems
- Experience with languages such as Groovy, Ruby & Python will be valuable
- Working knowledge of Terraform, Packer & Docker, ECS and other orchestration languages
- In depth understanding of Cloud based systems, AWS essential
- Understanding of networking concepts and of security
- Strong interpersonal and communication skills, enabling productive collaboration with other team members, peers, and management
- Experience in the gaming industry, especially with Unity 3D game development and release processes, is preferred
- Experience with processes for automated testing and automating workflows
- Experience working successfully with distributed teams
Please ensure that the résumé/CV you attach is written in English.
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!