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2D Liveops Artist

Create captivating visual compositions for live game offers and promotional campaigns
Barcelona
Junior
9 hours agoBe an early applicant
Scopely

Scopely

A mobile-first game developer and publisher known for titles like "Star Trek Fleet Command" and "MARVEL Strike Force."

2D Liveops Artist

Scopely is looking for a Liveops Artist to join YAHTZEE in Barcelona on a hybrid basis working 3 days a week from the hub.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

YAHTZEE is one of our casual free-to-play mobile games and is a classic board game with a new look. The team is based in Europe and the US, and works every day to create captivating new experiences for our players.

What You Will Do

As the Liveops Artist, you are the mastermind behind creating visually stunning and captivating designs for live game events, Interstitials, Offers, and promotional campaigns. Your role requires you to be the perfect mix of creative and technically skilled in order to deliver high-quality content that connects with and captivates players, gets them engaged and excited, and motivates them to actively participate in the game. As a Liveops Artist, you will be responsible for a variety of tasks, including:

  • Creating attractive visual compositions for different Interstitials of the game, like offers, news, icons, Pop-ups, and promotional materials to enhance player engagement
  • Collaborating with diverse team members, such as UI Artists, developers and the Performance team, to ensure consistency in visual, messaging and branding across multiple formats
  • Adapting quickly to new requirements and making necessary adjustments to compositions throughout the live ops cycle
  • Creating a user-friendly experience by optimizing UI features, such as readability, accessibility, and functionality
  • Participating in iterative design processes, incorporating feedback and incorporating necessary adjustments to the artwork based on internal reviews
  • Documenting design decisions, providing clear assets according to design briefs, focusing on message hierarchy, and conveying ideas to team members effectively
  • Keeping design assets organized and easily accessible so all team members can access them.
  • Managing time effectively to meet project milestones, deadlines, and production schedules while delivering high-quality designs
  • Staying up-to-date on industry trends, design software and tools, and emerging technologies to enhance skills and bring fresh perspectives to projects

What We're Looking For

  • Minimum 2+ years of experience in creating artwork and designs for games in Liveops
  • Great skills in industry-standard tools such as Figma & Photoshop
  • Strong understanding of design principles, typography, color theory, UI, UX and composition
  • Experience in creating and implementing game content
  • Great communication, collaboration and time management skills

Bonus Points

  • Experience with implementation in Unity

Please include a portfolio or PDF/links to examples of your work in the application.

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2D Liveops Artist
Barcelona
Operations
About Scopely
A mobile-first game developer and publisher known for titles like "Star Trek Fleet Command" and "MARVEL Strike Force."