A global hub for streaming, downloads, and concert webcasts, the platform connects fans with exclusive live recordings and broadcasts from world-class artists, making the energy of the stage accessible anytime, anywhere.
• 5+ years in software engineering, with 3+ years focused on OTT applications.
• Proven track record of published apps on major TV platforms, demonstrating end-to-end delivery.
• Strong expertise in Roku OS development with BrightScript and SceneGraph, including certification for the Roku Channel Store.
• Solid experience with React Native TV + TypeScript, including focus/remote navigation, cross-platform builds, and the modern React Native ecosystem (navigation, state management, testing, build tools).
• Experience with webOS, Tizen OS, Fire OS, tvOS, and Android TV applications development.
• Hands-on integration of Bitmovin Player SDK and deep understanding of video streaming protocols (HLS, DASH, DRM).
• Strong skills in performance optimization for resource-constrained TV devices.
• Familiarity with CI/CD pipelines and best practices for TV app deployment.
• Experience with analytics platforms (Amplitude, Google Analytics, Bitmovin Analytics).
• English: upper-intermediate or higher.
• Ownership mindset with ability to drive projects end-to-end.
• Strong debugging and problem-solving abilities.
• Effective communication and mentoring skills.
• Confidence in making technical decisions to shape the OTT roadmap.
• Develop and maintain OTT applications across Roku OS, webOS, Tizen OS, Fire OS, tvOS, and Android TV.
• Build and optimize video playback experience (live/on-demand).
• Ensure app compliance with store guidelines, certification, and performance requirements.
• Integrate with REST APIs, and analytics/telemetry tools.
• Collaborate with product/design/backend teams; lead code reviews and mentor peers.