✨ About The Role
- The Gameplay Engineer will be responsible for designing and building user-facing creation and customization tools for Gym Class.
- The role involves developing resource management systems to balance assets available for creation while maintaining game performance.
- The candidate will define and prioritize the User-Generated Content (UGC) roadmap, working closely with cross-functional partners to understand community needs.
- Prototyping and experimenting with new ideas will be a key part of the job, along with tracking product analytics to measure impact.
- The position offers the opportunity to ship features to a highly engaged community eager to create and provide feedback.
âš¡ Requirements
- The ideal candidate will have a strong proficiency in Unity, particularly in shipping live-service, multiplayer games.
- A solid background in C# programming is essential for this role.
- Experience in building user-facing tools for creation and customization is crucial for success.
- The candidate should possess optimization skills to ensure high performance in game development.
- A proactive approach to problem-solving and collaboration across disciplines is necessary.