✨ About The Role
- As the first Gameplay Animation Engineer at Gym Class, you will drive the animation gameplay and systems roadmap.
- The role involves developing character animation systems and pipelines optimized for Virtual Reality and Mobile experiences.
- You will work with a wide set of motion data, including animation libraries and collected datasets.
- Once product shipping begins, you will have the opportunity to build and lead your own squad.
- Collaboration with co-founders and other team members is key to delivering great work to the Gym Class community.
âš¡ Requirements
- The ideal candidate will have deep knowledge of C# and Unity, demonstrating proficiency in implementing and optimizing animation systems.
- A strong background in animation engineering is essential, with a track record of shipping animation gameplay systems to large consumer audiences.
- The candidate should possess optimization skills, particularly in mobile game development, ensuring high performance in resource-constrained environments.
- Effective communication and collaboration skills are crucial, as the role involves working with co-founders, engineers, artists, and designers.
- A passion for VR gaming and an interest in AI-based animation systems will be beneficial for success in this role.