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Animation Engineer (senior / Staff / Principal) - Remote Eligible

Lead development of real-time, expressive avatar animation systems for VR and mobile platforms
Remote
Senior
$160,000 – 250,000 USD / year
2 days ago
Gym Class - by IRL Studios

Gym Class - by IRL Studios

A virtual reality fitness platform offering immersive, interactive basketball training and workouts.

3 Similar Jobs at Gym Class - by IRL Studios

Animation Engineer

Gym Class is the top rated social sports game on Meta Quest - millions of downloads, 79,000+ reviews, and a 4.9-star rating. As we scale our flagship VR experience and expand to new platforms like mobile, we're hiring a talented, driven Animation Engineer to lead the future of character motion, responsiveness, and expressiveness across our ecosystem.

You'll own our Unity animation systems end-to-end, shipping high-impact improvements to real-time player avatars and AI-driven characters, while collaborating closely with gameplay, AI, animation, art, design, and our co-founders.

What You'll Do

  • Design, build, and ship real-time animation systems for VR and mobile avatars and AI characters in Unity.
  • Architect core animation logic (state machines, blend trees) with clean integration of IK and procedural layers.
  • Deliver believable movement via seamless transitions between clips, IK, physics/locomotion, and interaction cues.
  • Optimize for performance at scale: utilize a variety of methods to hit frame-rate targets on a wide device range.
  • Own the animation roadmap, making pragmatic quality-vs-velocity tradeoffs aligned to company goals and upcoming modes/features.
  • Partner across disciplines (gameplay, AI, tech art) to land features end-to-end and ensure animation systems play nicely with game mechanics.

Qualifications

  • 5+ years building and shipping games with Unity + C#.
  • Proven delivery of runtime animation systems (Animator Graphs, state machines, blending/layering, events, root motion).
  • Hands-on IK setup and runtime integration (e.g., Unity Animation Rigging, FinalIK, or custom).
  • Mobile/VR performance expertise: profiling (Profiler, Frame Debugger, GPU tools), data management, memory/CPU/GPU tradeoffs.
  • Strong debugging, problem-solving, and product sense; you sweat details and ship.
  • Shipped title(s) reaching a meaningful audience (mobile or social preferred).

Bonus Points

  • Performance-oriented patterns and multiplayer-friendly animation sync.
  • AI-assisted/procedural animation (motion matching, pose estimation, predictive blending).
  • Physics-informed animation (ragdoll stabilization, locomotion controllers).
  • Passion for social gaming and pushing expression in VR + mobile.

Pay and Benefits

Salary ranges may be inclusive of several career levels and will be narrowed during the interview process based on a number of factors, including the candidate's experience, qualifications, and location. Additional benefits for this role include: equity; and medical, dental, and vision benefits; and 401k retirement plan with matching.

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Animation Engineer (senior / Staff / Principal) - Remote Eligible
Remote
$160,000 – 250,000 USD / year
Engineering
About Gym Class - by IRL Studios
A virtual reality fitness platform offering immersive, interactive basketball training and workouts.