Are you a quality advocate who loves discovering edge cases in complex synchronization logic? Do you think about how software behaves when networks fail, packets drop, and servers lag? Join our team to ensure the absolute reliability of our edge-twin platform. If you enjoy building automated simulations for offline recovery and eventual consistency, we want you on our team!
Our project, GroundOS, is not just another screen manager. It is a next-generation Universal Display System (UDS) built to power the future of global mobility. We are building an "Operating System for Reality" that orchestrates massive, data-driven signage networks across critical infrastructure, from major international airports to sprawling public transport systems. GroundOS moves beyond static displays; it uses a state-of-the-art digital twin to process and react to real-time operational data. To guarantee continuous operation, the platform features a resilient, offline-first edge architecture that ensures screens keep running smoothly even if the network fails. Join us to blend high-performance Rust edge computing with modern TypeScript cloud services, and help us set a new global standard for how hundreds of millions of passengers experience their journey.
Tasks:
Hardware/ SW Testing:
Advantages:
Additional Information:
* Please be informed that our remote working possibility is only available within Hungary due to European taxation regulation.