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Graphics Engineer, Platform Architecture

Define and optimize the next-generation GPU core architecture for iPhone, iPad, and Mac.
San Diego, California, United States
Junior
12 hours agoBe an early applicant

Join Apple's Gpu Architecture Team

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple hardware products. Join us to help deliver the next groundbreaking Apple product!

We are seeking a highly motivated, innovative, and dedicated engineer to join the GPU Architecture Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performance products to millions of customers quickly.

As part of the GPU Platform Architecture team, you will be working with architecture, design and software partners on the definition & tuning of Apple's future GPU Core Architecture. The role involves innovating to create solutions to tomorrow's problems, working on the GPU processor and memory hierarchy. You will collaborate with experienced GPU architects, uArchitects & software teams to assess the feasibility of new ideas, driving these through to product. This is an opportunity to join Apple's world-class GPU team to collaborate, develop and improve GPU modeling and features for power architecture.

Minimum qualifications:

  • BS degree
  • Experience in GPU/CPU architecture and micro-architecture design

Preferred qualifications:

  • 3+ years of relevant experience
  • Experience working as part of large cross-functional teams
  • Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby
  • Experience with creating adaptive or machine learning based algorithms
  • Interpersonal skills and creativity to help the team solve design challenges
  • Degree in Computer Science, Electrical Engineering or Computer Engineering
  • Ability to travel internationally 3-5 times a year
  • Proven ability to work with complex designs from architecture to production

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status, or other legally protected characteristics.

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Graphics Engineer, Platform Architecture
San Diego, California, United States
Engineering
About California Staffing
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